Monthly Archives: February 2012

A Word on Minimalism and Technology (Nook/Transformer/Clip)

I put a lot of stock in living with a minimalist approach to things I own.  It’s not that I seek the aesthetic life (re: Quakers, Monks, etc), but, I appreciate the aesthetic of simplicity. When the first eInk eReaders … Continue reading

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Python PyGame 3.1: Walkthrough the WWII Bombing Pilot Game

PyGame in Python Part 3.1 Walkthrough the WWII Bombing Pilot Game So, we’ve introduced you to the basics of Python and PyGame over the last several blogs. Now it’s time to get your hands dirty and do something FUN! The … Continue reading

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Python PyGame: 2.1 (Mandelbrot)

Python PyGame:2.1 Mandelbrot (a short aside) In my last blog I started off with a game that draws circles of different colors. That is boring. Personally, I never tire of rewriting programs to draw fractals. Today we’ll quickly jump through … Continue reading

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Python PyGame: 2

Python PyGame: 2 In my first blog I covered the basics of getting PyGame installed on your Widnows machine with Python 2.7. We also went over the core methodology of IDEA: ALTER presented in the “Game Programming The Express Line … Continue reading

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Python PyGame: 1

Introduction: A particular nephew of mine asked if I could help him write a computer game. I said of course, but I really had no idea what this meant. So, I did some quick research on Amazon and came up … Continue reading

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